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Home - games arcade - [Arknights: Endland] Are you so angry that you cry? 😱Chalk Guard Deep Dive Mode🔥Super simple guide ▸Fire Team Levantine & Team Member Graduation Equipment? Practical techniques will be learned in one session! ▹Luluoluo◃

[Arknights: Endland] Are you so angry that you cry? 😱Chalk Guard Deep Dive Mode🔥Super simple guide ▸Fire Team Levantine & Team Member Graduation Equipment? Practical techniques will be learned in one session! ▹Luluoluo◃

Ruroroisme by Ruroroisme
February 11, 2026 - Updated on August 4, 2026
in games arcade

Hello, hello! I am the virtual Youtuber Luluoluo. What I will bring in this video is about the BOSS in “Arknights: The End”.Chalk Wardens”, dismantling the moves related to the deep dive mode and actual combat methods, because Luoluo discovered that there are actually quite a few female players in “The End”. Although the difficulty of the BOSS has been lowered after the public beta, it still feels a bit difficult for administrators who are still in the wasteland development stage. When Luoluo also encountered female players who came to ask for advice, they said that he could not beat him for a long time, and even cried. Therefore, later in the video, he will bring simple and easy-to-understand play ideas, and will also demonstrate how to use the fire team.lewontinBased on the relevant actual combat techniques and processes of Main C, as well as the equipment and training levels of Fire Team members, you can learn Fire Team and Cretaceous Border Guard in one video. After you become familiar with the BOSS’s moves, it will be easier to get the etched stamp with color coating later! So let’s get started!

[Arknights: Endland] Are you so angry that you cry? 😱Chalk Guard Deep Dive Mode🔥Super simple guide ▸Fire Team Levantine & Team Member Graduation Equipment? Practical techniques will be learned in one session! ▹Luluoluo◃

https://www.youtube.com/watch?v=yj1p7Yiy-QA

00:00​​ chapter
00:50​​ Team members & training level configuration reference
01:28​​ lewontin
01:49​​ Wolf Guard
02:42​​ Qiuli
03:31​​ Eldella
03:59​​ Chalk Moves Dismantling: Stage 1
07:06​​ Chalk moves dismantling: Stage 2
10:33​​ Lewontin fire team in action
14:51​​ Lewontin Fire Team VS Chalk Guards (Deep Diving)
15:15​​ END

Team members & training level configuration reference

First, let me briefly share the relevant team member configuration and training level reference. The material screen for Lolo’s first clearance is mainlyLevel 80 Levantine + Level 60 Wolf Guard and QiuliandEldellaThe main combat power of this team is Lewontin, so the development resources are mainly invested in Lewontin. Therefore, the other three operators are mainly auxiliary, so it does not matter if their training level is not high. The maximum level 60 can be unlocked to wear golden equipment. You don’t need to spend too much materials to cultivate, as long as you don’t get shot to death by the BOSS, so the equipment is mainly worn.Level 36of,Medicines are brought with the grain and sold for money.Selected Buckwheat Capsules, but if you have already arrived in Wuling,

Would recommend to doJincao powder, the recovery effect is similar, and it is cheaper. It can also be used if it has the effect of slowing down blood recovery.

lewontin
Part of the equipment Lewontin isLevel 50ofArbery light armor 4-piece set, with intelligence as the main component, strength as the supplement, and accessories as1 finishing move charge、1 finishing move damage bonus, mainly for transitional use.

And if you have already obtained Wuling’s graduation suit, it is recommended to wear it3 fire sets + 1 low tide light armor, accessories are2 combat skill damage bonus. I’m currently making this video and it’s almost finished, so I’ll also give you some basic ideas for graduation outfits.

Wolf Guard
The Wolf Guard mainly assists Lewontin.Fire tool man, both combat skills and combo skills can be equipped with Searing Attachment, so it doesn’t matter if you don’t have any skills. If you really want to upgrade, you can upgrade more commonly used ones, such as finishing skills or combo skills. You can wear the equipment casually in the early stage. Lolo was wearing level 36 at the time.Reloaded Messenger Suit, just ask not to be beaten to death suddenly.

If it is a graduation set, Luoluo himself feels that the current level 70 equipment is not perfectly suitable for the Wolf Guard, and there is a high chance that there will be other Lewontin teammates in the future, so he currently recommends wearing it.3 natural disaster protective sleeves + 1 long-breath gloves, with strength as the main component, agility as the supplement, and accessories as2 finishing movesdamage bonus,The set increases finishing move energy storage and return skill by 20%.It is convenient to use at any time when you need to apply heat and heat.havePotential 4If so, the charging requirement for the finishing move can be smaller.

If the weapon is paired with a special weapon “cannibalism“In this case, the technique will consume spell abnormalities in advance, which will be a little more troublesome, so Luoluo himself prefers to use it directly”wedge”, plus there are no extra weapon boxes to replace.

Qiuri
Qiuri plays the main role in the teamhanging scorching adhesionas well asRecovery skillThe key operators, ultimate moves and accompanyingbatter, which can increase the damage of the next team member’s combat skills or ultimate moves.Potential 3You can also open it afterIncrease the attack power of the entire team。

SkillsMain point ultimate moveThat’s it, it will increase the skill restored. The combat skill part will return 7.5 when it is upgraded from 1 to full, so it can be upgraded or not.In the early stage, the equipment can be worn casually, and Luoluo wears the same level 36 equipment that does not cause sudden death.Reloaded Messenger Suit, if it is a graduation suit, it will be recommended to wear it3 Pioneer Set,Accessories selection1 finishing move charged evacuation seal + 1 secondary ability bonus,As an auxiliary operator who restores skills, he focuses on intelligence and supplements on agility.knowledgeIt can increase the skill recovery of combo skills, as long as it is not piled up500 pointsIn the past, you could try to accumulate knowledge as much as possible, and you could improve it at most75%. If you want to align the cycle with Levantine’s finishing move, you can also mix and match accessories related to the charging of the finishing move. In terms of weapons, you can also choose to bring some one-handed swords and substrates with added intelligence.

Eldella
Eldella is the survival position in the team, and her combo skills can add corrosion, and her combat skills can add vulnerability, so in terms of skills, just click on combat skills, which will slightly increase the vulnerability multiplier.In terms of equipment, you can wear it casually. When Luoluo played at that time, he also wore level 28 equipment casually, as long as he didn’t die. It is recommended to wear graduation equipment3 Long Breath Set + 1 Biological Accessory, accessories are2 treatment efficiency bonus,The therapeutic effect of the lamb is mainly affected by the will, and the intelligence affects the damage. However, the lamb does not deal much damage in actual combat, so the cultivation is based on the will and the intelligence as a supplement.

Chalk Boundary Guard Moves Breakdown

Stage 1: Sleeping state
Next is the dismantling of the moves of the White Boundary Guard. The White Boundary Guard has two stages. After entering the field, which is the first stage, the AOE red circle will be released under the operator’s feet, so move away from the red circle as soon as possible.

At this time, you can observe that there will be four tentacles in each of the four corners of the field, of which two tentacles will be used for long-range attacks and two tentacles will be used for melee attacks. If you don’t know how to tell the difference, you can first observe the movements of each tentacle. The tentacles for long-range attacks will throw stones at your location, while the tentacles for melee attacks will not throw stones, but will only smash the ground around you.Therefore, there are two ways to play at this time. The more conservative way of playing is to knock off the long-range attack tentacles first. When you start to dismantle the tentacles, it is also best to adjust your perspective to a field of view where you can see the other long-range attack tentacles, so that you can better dodge hidden arrow attacks. There are two main attack moves for the remote tentacle. If you observe that it starts to shrink into a ball and seems to be charging up, it means that it will launch 3 stones at the main control operator later. When you see sparks starting from the top, you can press dodge to avoid the attack. There is another move that fires a large black mud bomb, which can be avoided by the red circle to avoid being hit by the attack, and then a pool of black mud will be left on the ground. The main control operator must also avoid stepping on it, otherwise the blood will continue to be deducted. After the long-range tentacles are dealt with, let’s deal with the melee tentacles. Before the melee tentacles attack, there will be a red circle on the ground. You can just move and dodge in advance, and then the tentacles will hit the ground. It is a relatively simple and easy to deal with.

Another trick is to press dodge when you see red light coming out of the tentacles.(Remote tentacles can also do this), the subsequent tentacles will sweep. Usually you will see this move more often when using a melee main control operator. If you are not familiar with the move, you can also switch to a ranged character when playing melee tentacles. In addition, there is a move where the melee tentacles will have a reddish sign similar to a soldering iron, and then it will start to hit the ground 5 times, first to the left and then to the right. After a total of 4 times, the last one will lock the position of the main control operator and hit the ground. There will be fast and slow in the middle. Once you are familiar with it, you need to master the rhythm. It feels like 1, 2, 34, 5. What you need to pay more attention to is the last one, because it will lock the operator’s position. Stand slightly to the right of the melee tentacle in front. When you see the left hit first, you will know that there will be 4 hits to the ground next.

The last move is the red circle skill. When you see the red circle prompt, use an operator with a faster skill to interrupt in advance, such as the Wolf Guard combat skill.After destroying the four tentacles on the field, the core of the BOSS will appear briefly. The yellow bar above is the countdown time that can cause damage to the core. If the core’s blood volume can be emptied within the time, it will enter the second stage. If the damage is not enough, 2 more tentacles will appear on the field. After destroying the 2 tentacles, the core will reappear until the health bar is emptied to enter the second stage.Therefore, this can be decided based on your level of training. If your level of training is relatively low, you can use your explosive resources, such as Levantine’s ultimate move and other operators’ ultimate moves, to destroy 2 tentacles at the beginning, and then use the next 2 tentacles to restore all the energy of the ultimate move. Wait until the core comes out before launching a wave of bursts. If it is faster to dismantle the tentacles, you can also wait until the core is exposed before handing over all the burst resources to avoid insufficient damage and having to fight the cycle of tentacles all over again.If the damage is not enough, go back to the cycle of fighting tentacles. The tentacles on the field will be 1 long-range and 1 melee. You can also decide whether to remove melee or long-range first according to your own habits. If you remove melee first, you must always pay attention to whether the long-range tentacles will throw stones and pay attention to dodge.

Stage 2: Awakening state
After entering the second stage, the BOSS will have many more difficult and higher-damaging moves, so you need to be more careful when dealing with them.There are 4 types of weapons in the Cretaceous Realm Guard. You can observe the weapons held by the BOSS to roughly judge what moves will be made later. Also because the BOSS usually holds the weapon with his right hand, so we can try to lean to the left side of its body for better reaction.

If you are holding a sword, you will usually swing 3 knives. The first knives are faster, so it is best to be ready to press dodge as soon as you see the shape of the blade. The second knives have more reaction time, and the third knives have a chance of being prompted by a red circle. When it comes to dodging the first two knives, you can observe that a red light will appear on the BOSS for a moment, and press dodge as soon as you see it. The third knives need to be interrupted by an operator whose skills are triggered faster.The BOSS’s first attack speed when holding the sword is relatively fast, sometimes even starting at zero frame. For example, in this move, the BOSS will suddenly dodge behind him, and then stab the sword at the first blow, which is often difficult to prevent. Therefore, the best way is to press dodge as soon as the BOSS leaves the field of vision and then dodge first. The next step is also similar to the previous three consecutive steps. The third step also has a red circle prompt, which is the most difficult to dodge.

If you are holding a spear, the combos will be similar to those of a sword, but the reaction time will be longer than that of a sword. You will still swing 3 knives in a row, and the dodge timing will be similar to that of a sword. It will be easier to react if you stand on the left side of the BOSS.Occasionally, there will be spear thrust attacks. Also pay attention to the timing of the red light appearing and stand on the left side of the BOSS to dodge. Or the BOSS jumps up, and the spear in his hand turns into a giant spear, and then throws it at the position of the main control operator. There will also be a slight red light prompt, or there will be a red circle prompt on the ground. You must watch carefully to dodge successfully.

And if the BOSS’s left hand mutates into a heavy hammer, the BOSS will charge up at this time, then jump into the air and hit the ground towards the position of the main operator. You can observe that there will be a red light for a moment when the BOSS jumps up. At this time, you can press dodge, and there will be a red circle prompt after the BOSS lands. At this time, use a skill that triggers quickly to interrupt. If there is no interruption, it will sweep across a wide area. You can also observe the red light for a moment to dodge.Sometimes the heavy hammer hits the ground in 2 consecutive steps, sometimes in 5 consecutive steps, so you must always pay attention to the BOSS’s movements. If it hits the ground in 5 consecutive steps, there will be a red circle in front to prompt you to interrupt. If there is no interruption, it will be very painful to follow the attack, and it may also kill the nearby assisting operators, so be sure to reserve more than 1 block of skills to interrupt at all times.Occasionally, there will be a variation of hitting the ground with a heavy hammer, and then throwing a spear. In the first part, you also need to dodge when you see the red light, and the ground thorn will appear at the position where the spear is thrown. The ground thorn will explode later, so you need to stay away from the place where the spear lands in advance, or watch the red light prompt to dodge.

If you see the BOSS starting to squat, it means that he will jump back later and launch two waves of long-range missile attacks. When you see the BOSS flying back, press dodge when you see the red light. Keep moving or stay away from the second wave of missiles, and you will not be attacked.And if the BOSS’s blood volume is lower than a certain value, there is also a chance that he will fire a 4-step combo of 2 blades + 2 spears. At this time, you must also pay attention to the red light prompts to dodge.

In addition, the BOSS will also fly into the sky. When you see the BOSS spreading its wings, it will take off and collide with the main controller twice. At this time, keep moving and sprint instead of jogging. Just dodge twice when the BOSS is about to hit you.Then the BOSS will start charging directly above the center of the field, and you will also see a laser appear at the center point. Here you need to observe the status of the line. As soon as you see the line turning into the thickest white light, press jump to avoid the fatal attack.

Another type of flying move is that the BOSS will perform bombing mode in the air, and multiple circles of different sizes will appear on the ground. It is also necessary to maintain a sprinting movement state. The damage judgment on the BOSS side is very fast. Basically, as long as the large circle keeps moving, it will not be hit. But as soon as you see a small circle appearing under the main control operator’s feet, you must dodge immediately, otherwise you will easily get hurt.Basically, after understanding all the moves of the BOSS, we can then enter the actual combat phase.

Lewontin Fire vs Chalk Guards (Deep Dive)

fire teamActual combatFor this part, start by avoiding the red circle at the foot of the opening hand. This red circle is caused by the tentacles of the long-range attack. Therefore, you can observe the position of the tentacles of the long-range attack at the same time. You can see that they are located behind. Therefore, if you play conservatively, you can deal with the long-range tentacles first to avoid being flanked.Actual combat techniques can be as follows: Lewontin hits a heavy blow, triggering the Lamb’s combo skill. The Lamb’s combat skill is fragile, Qiuri’s combat skill triggers the Wolf Guard’s combo skill, Searing Attachment, and after Lewontin reaches 4 layers of Molten Fire, he can use the enhanced combat skill.Here we can grasp a practical point, that is, when the main control operator wants to lose skills, try toAfter the enemy moves,, that is, try to catch the moment when the red light attack has just finished, so that it will not be interrupted by the enemy’s skills in the middle of the move.

Therefore, after the red light flashes and there are 4 layers of molten fire, you can use enhanced combat skills at this time to ensure burst hits, and reserve more than 1 skill bar on your body at any time to respond to the red circle interruption prompts.After clearing the 4 tentacles, keep all the explosive resources in the core when the core is exposed. Be careful not to press the Lewontin skill too quickly. Let the execution damage be dealt out first. Then if you don’t have 4 layers of molten fire, you can first use the Wolf Guard’s ultimate move and then stack it, as well as Qiuri’s combat skills + Wolf Guard combo skills. After stacking the molten fire, Qiuri uses the ultimate move to getbatterThe effect is to increase the damage of the next finishing move or combat skill, then follow up with Levantine’s ultimate move, and use the enhanced combat skill of 4 layers of molten fire. When you get the combo effect, you can explode. If the damage is enough, you can successfully destroy the core and enter the second stage.After changing stages, the BOSS first uses the giant hammer hand, observes the red light jumping into the sky to dodge, and uses the wolf guard skill to interrupt the next red circle. At the same time, try to have the main control operator stand on the left side of the BOSS, and wait for the BOSS’s next move to be completed before using Lewondine’s enhanced combat skills.Pay attention to the toughness bar above. The BOSS is ready to be knocked down, so reserve explosive resources. After the red circle interrupts, the BOSS enters the countdown to knockout. At this time, the molten fire is also stacked up to 4 layers. If the energy of Qiuri’s ultimate move is still a little bit low, we first let Lewontin open up and enter the enhanced state. After Qiuri’s ultimate move is good, we can use the ultimate move to receive Lewontin’s enhanced combat skills and get combos.After entering the flying mode, after dodging two collisions, the laser aimed at the center turns into the thickest white line and jumps~The next moves are all the dodge methods mentioned before. Then observe the same explosive cycle after the toughness bar above the BOSS is almost full.Next, it’s time to dodge the large and small circles. When you see the small circle, dodge and get closer to the BOSS.

In the end, the actual combat rhythm is the same, and the BOSS can be taken away~ Because it took a long time to open up the wasteland at the beginning, Luoluo fought again here. However, at the beginning, he couldn’t take out the core at once. Now he can take out the core after changing to the graduation equipment. I also hope it can help everyone who has difficulty playing the deep dive mode of the chalk boundary guard.

If necessary laterTrinityTo dismantle the moves, you can also leave a message below to tell Luoluo. Luoluo will look at the situation and make a Trinity tutorial. If it is produced later, it is expected to prepare a reference for the actual combat techniques and processes of the Physics Team. You can master the gameplay of Trinity and Physics Team with the same guide.After that, it should be a direct method of playing with the plating and etching stamp! Therefore, for now, everyone is still focusing on cultivating operators first. If you have any themes that you would like to wish for Lolo to create, please feel free to leave a message ~ Thank you very much.If you feel that today’s strategy article has been of some help to you, I hope you can click a free like for Luoluo and let me know. Thank you for watching to the end, I am virtual Youtuber Luluoluo, see you next time!

Source: KOCPC Chinese

Tags: Arknights: EndlandChalk WardensLuloluo

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