
Hello, hello! I am the virtual Youtuber Luluoluo, and this video I will bring you “Arknights: The End”TangtangA complete guide to character training. The long-awaited leader of Qingbo Village has finally made his debut. It also solves many of the current pain points of ice team players getting stuck in many battles, making the overall output experience smoother. With the 1.1 revised dungeon, all members can activate their ultimate moves directly. You can also enjoy a greatly improved combat experience. If you are watching the video and are still hesitating whether to smoke Tangtang, or want to know Tangtang’s role positioning, training direction, team formation and related extraction suggestions, you can also refer to the strategy experience compiled by Luo Luo!
[Arknights: The End] Tangtang 💥 Complete Guide to Training ▸ Can even the BOSS be forced to stand? Make the Ice Team Great Again! Pair with Yvonne, Pair with Bieli, Tangtangzhu C👉Full ideas on the axis arrangement technique! Equipment and teammates recommended! ▹Luluoluo◃
00:00 chapter
00:44 role positioning
01:45 Skill mechanism
05:05 Skill points
05:22 Equipment recommendations
07:00 Weapon recommendations
07:34 Team formation ideas
08:46 Actual combat output – paired with Yvonne
10:53 Actual combat output-matching gifts
12:09 Actual combat output-Tangtangzhu C (Pelika)
12:56 Actual combat output-Tangtangzhu C (Alesh)
13:43 potential impact
14:39 Extract suggestions
15:26 END
role positioning
Tang Tangweifive starscoldAttribute gun operator, is positioned as an auxiliary sub-C role that serves the ice team and provides tactical support. Among the characteristics of its skill mechanism, through combat skills and ultimate move effects, it can provideHigh frequency group hanging ice, unlike in the past, which required the skills of Sai hope, Farewell, or even Alesh’s ultimate move to warm up, Tangtang’s combat skills are high-speed and instantaneous, so they can be used to quickly interrupt the enemy’s red circle skills. Coupled with the vortex generated by the combo skills, after the combat skills are consumed, a small amount of damage can be superimposed.Spells are fragileWait for the auxiliary effect, and finally combine it with the 4-second stop mechanism of the finishing move. Even the BOSS can be controlled to the point of being unable to move. This also gives the ice team’s main C more advantageous explosive power in his hands. It is also easier to get rainbow coating, so no matter what the ice team main C you train isYvonnestillfarewell, when paired with Tangtang, you can clearly feel that the feel and combat rhythm are more exciting. Although Tangtang may not have brought about a qualitative change in damage when improving the team, it is more that the team’s feel experience and tactical strategies are more exciting, and it has also solved many pain points of the current ice team. In addition, Tangtang’s own output ability and main control feel are also quite good. Even if you don’t train the main C of the ice team such as Yvonne or Bieli, as long as you like Tangtang, you can still let Tangtang play as the main C of the ice team.
Skill mechanism
Normal attack – blow your head off
Tangtang’s basic attacks total5 paragraphs, based on Luoluo’s own experience of trying it out, Tangtang’s on-field feel can be said to be better than Yvonne’s as a gun-type operator. The overall feel is very light, and it also has a sliding shovel with displacement, which makes it very handsome to shuttle around the battlefield. If you don’t want to use it as a main control operator, you don’t need to upgrade.
Linked Skill – River, help me
Tangtang’s combo skill, as long as the enemy is hitcold clingingOrspell burstIt can be triggered and launch a stream of water at the same time. While causing cold damage, it will also form a stream of water near the enemy that can last for 30 seconds.vortex. There can only be at most 2 vortices on the field at the same time. Because the vortex is actually small, it is not easy to find in actual combat, so you can also observe the left side of Tangtang’s health bar.Eddy current diagram, to know the current number of eddies.
Talent 1-Be honest and sincere
With the effect of talent 1, as long as it is within the vortex rangeWithin 5 meters, our operators can obtainMovement speed bonus, the enemy will be affected bySlow downEffect. It can continue to take effect for 3 seconds beyond the range of 5 meters. Sometimes when facing attacks from some enemies, you can directly dodge the attacks by speeding up your movement speed, thus reducing the consumption of stamina required to dodge.
Combat Skill – Ride the Tide and Roll the Waves
Combat skills can be said to be Tangtang’s core skills. After casting combat skills, it will cause cold damage and generate a waterspout that can last for 3 seconds. Enemies touched by the waterspout will also be inflicted with cold damage.1 layer of cold adhesion, continuously causing damage to the enemy.And if there are other vortices on the field, all the vortices will be consumed to form additional waterspouts. With up to 2 vortices on the field in front, that is, up to more additional waterspouts can be generated.2 waterspouts, and if there are three waterspouts on the field, the range and continuous damage to the group are also considerable, and it is also an excellent advantage that greatly makes up for the fact that the current ice team has almost no ability to fight against the group.At the same time, Tangtang’s combat skills will return a certain amount of skills based on the number of waterspouts generated. Each vortex canReturn 20 skills, 2 isReturn 40 skills. Also pay a little attention here, the skill here is a return, not a recovery skill like Qiuri’s combo skill.The difference between returning skills and restoring skills is that returning skills cannot reap the effects of restoring skills, and the combat skills played through the returned skills will no longer obtain the corresponding amount of finishing skills. This will also be somewhat different from the vanguard operators.
In addition, if Tangtang consumes the vortex to generate more waterspouts, it will also cause the touched enemies to be inflicted with 15 seconds of damage.Spells are fragile, and will increase the vulnerability multiplier according to the number of vortices. At level 9, each vortex is +4% vulnerable, and 2 are +8% vulnerable. If it is Specialization 3, each vortex is +5% vulnerable, and 2 vortices are +10% vulnerable. In actual combat, if you want to get the maximum vulnerability bonus, you must also pay attention to the fact that it must be superimposed.2 vorticesOnly when you use combat skills at the right time can you have the highest vulnerability multiplier.
Finishing move – The boss is watching
After activating the finishing move, the boss will remove the blindfold and release the ancient graphics in his eyes. Amatras ~ will directly cause enemies within the range to beForced control for 4 seconds, and continues to cause cold damage.After the 4 seconds expires, the ancient graphics on the ground will drop huge waves, causing a large amount of cold damage to enemies within the range. This is also Tangtang’s explosive skill.In addition, Tangtang’s finishing move has a special linkage mechanism. It can be used by the main control operator within 4 seconds of the last move.drop attack, that isJump + basic attack, will end the effect of the ultimate move early and directly lower the huge wave. At this time, the cold damage multiplier and imbalance value caused by the huge wave will be higher.In actual combat, you can also observe something similar below the enemy’s avatar.Little man standing on the circleicon, or after the ultimate move is activated, there will be a small circle in the center that gradually extends outward. When it extends to the outermost circle, the time is up. If you want to maximize the damage, you can also use the main control operator to perform a falling attack before the time is up.
Talent 2 – Call the Wind and Waves
Coupled with the effect of talent 2, if you use the falling attack before the end of 4 seconds after the finishing move is triggered, a waterspout with the same effect as the combat skill will be generated. If there are other vortices nearby, all the vortices on the field will be consumed to form additional waterspouts, and the damage caused will be higher than the combat skill. It is equivalent to directly launching a falling attack and getting one more combat skill for free. In addition, the additional combat skill of the ultimate attack has the same effect as a normal combat skill, so it can also be used.Superimposes cold attachment, attaches fragility, and returns skills, if Tangtang’s own combo skills are cooled down, he can also trigger his own combo skills again.
Skill points
In terms of the order in which Tangtang’s skills are added, priority should be given to high-core moves.Combat skills, if you are pursuing the maximum upper limit of the main damage skills and vulnerability multiplier, you can also consider Specialization 3, followed by the ones that are linked with combat skills and are Tangtang’s main explosive skills.finishing move, the combo skill can be increased according to the needs, which mainly affects the damage multiplier. If you want to use it as the main control operator, you can also increase the basic attack.
Equipment development
Equipment recommendations
As for the equipment, if you focus more on Tangtang’s damage, for example, as the main control operator, or if you want Tangtang to deal more damage as the deputy C, you can give priority to the version 1.1 made through red copper equipment components.“Rolled Bone Heavy Armor” 4 pieces, you can directly choose 2 rolled bone masks as accessories.
Another idea of equipping is that if you compare the cycle of heavy moves and strong control effects, you can choose the armor as “Type 50 Yinglong Heavy Armor·Type One“, choose ” for the remaining 3 itemsGauntlets of Long Rest“, 2 “Long interest storage core”. The faster the ultimate move is activated, the faster the ice-hanging effect of the free combat skills triggered by the falling attack during the finishing move can also be triggered. It can also trigger the effect of the long-breath 3-piece set, which focuses more on Tangtang as an auxiliary positioning. Although the total damage of the team will be slightly lower than that of Tangtang with the “Rolling Bones” set, those who like to keep the ultimate skill active all the time, or if Tangtang is not highly practiced, can also choose this option, otherwise it will be a pity for Tangtang’s own good output ability.
In addition, you can now directly open the dungeon with full energy when entering a level. If the battle can be ended in a short time, Luoluo will also recommend the “Bone Crushing” set.And if you are worried about the same effect as Saixi’s “Long Breath” set, Saixi can also switch to the “Long Breath” set with a higher intelligence attribute bonus.Escape Armor”, without being refined, intelligence will+115, also availableEnergy storage efficiency, when the intelligence bonus is high, the amplification effect of Saixi’s ultimate move can be even higher, and accessories can be selected that add secondary abilities.Pioneer incremental oxygen supply plug”, mainly relying on the additional increase bonus provided by the ultimate move.
However, rather than pursuing coverage, the “Long Breath Set” is more important in the ultimate move charge it provides. Therefore, if Tangtang or Saixi both need to keep up with the cycle of ultimate moves, then it is not wrong for both of them to wear the “Long Breath” set.But generally speaking, Luoluo himself prefers to let Tangtang wear the “Rolling Bone” set and Saixi wear the “Long Breath” set. If there is Jie Ge who wears the “Long Breath” set in the team, because the coverage rate of the “Long Breath” set by Jie Ge’s own skill mechanism is relatively unstable, so currently Saixi wearing “Long Breath” is the most suitable.
Weapon recommendations
As for weapons, the first choice is special weapons.fallen grass“, if you have watched the main plot, you will also know that this weapon is of great significance to Tangtang. The effect of “Falling Grass” not only allows Tangtang to increase his own cold damage when using combat skills and finishing skills to apply cold attachment to the target. If he applies spell vulnerability through combat skills and finishing skills, it can also increase the spell damage received by the target enemy. It is also the only weapon among all applicable weapons that has a team benefit effect.
Secondly, you can choose the redeemable “Wangxiang”, if there was a previous plan to reserve 29 Origin Stones for the Agreement Pass, this weapon can be selected directly. It is also the best lower-level substitute for special weapons and below. The effect is highly suitable for Tangtang. For players without classes or administrators with relatively few resources, the CP value is the highest.
Team formation ideas
In terms of Tangtang’s team formation ideas, it can currently be divided into the formation method of matching the ice team’s main C, and Tangtang himself as the main C.The first situation with the ice team’s main C is to useYvonneorfarewellAs main C,TangtangAs deputy C,saihiHe is an indispensable growth support for the ice team, and there is currently no other replacement.

There are many operators to choose from in the remaining position, and you can choose according to your needs.High vulnerabilityandgather monstersofGerpeta, and secondly, you can choose to carry “mourning poem“ofPerika。If you want to speed upTeam skill recovery, you can also chooseAres, the ultimate move can also be used flexiblyHanging ice, trigger Tangtang’s combo skills, quickly calculate the number of vortices on the field to arrange the timing of the explosion.EldellaIt can also be provided through combat skills for 30 seconds.prolonged vulnerabilityCoverage is also the survival position of Tiger Balm, but because Eldella will occupy the skills in the team, almost all the current ice team operators will need to use combat skills. Therefore, it is necessary to evaluate whether the skill cycle after adding Eldella is enough, otherwise it will become a sacrifice of combat skills.day snowAlthough it is also a combat skill that can provide ice protection, and the ultimate move also hasforce freezeWaiting for the control effect, but the problem is the same as that of the lamb, it will require the whole team’s skills, and it needs to be able to spot the enemy’s attack to block it.In the end, you can actually choosefluoriteThe advantage of Fluorite is that it is very efficient in killing ice, but the disadvantage is that it has no output ability. In addition, Perika is already a free character that everyone has and has many advantages. Therefore, if there is Perika, Perika will be chosen first.
Actual combat output
Paired with Yvonne
The next part of the actual combat is the actual combat between Tangtang and Yvonne’s main C. The starting point is Saixi’s combat skills + Tangtang’s combat skills, and Tangtang’s combo skills stacked with vortex. Yvonne continues to attack, and can wait until it is about to explode. Then start after Ruan Yi jumps three waves. To prepare for the first wave of explosions, you can try to keep Yvonne’s second round of heavy attacks during the explosion. At the same time, after triggering Saixi’s combo skills, activate Yvonne’s ultimate move and Saixi’s ultimate move BUFF. At this time, the enemy will have a freezing effect +2 Layer of ice, we must first use Yvonne’s combat skills here to get the extra energy recovery from the combat skills. If we use Jie Ge’s ultimate move here, the freeze will be swallowed up in advance. After Yvonne’s combat skills are used up to recover energy, we can activate Jie Ge’s ultimate move. Tangtang activates the ultimate move + combat skills, and at the same time Trigger the combo skills of 3 people, and finally Yvonne Ababa Baba will finish the battle. In the new round, Saixi combat skills and Tangtang combat skills will be maintained on the ice. When there are 2 layers of ice attached, Yvonne’s combat skills will be activated again to eat ice and at the same time restore the energy of the ultimate move.When the BOSS changes stages, although there are animations here, you can actually steal the output here, so you can also steal some hot combat skills + trigger combos here.After the subsequent BOSS enters the mechanism, just pick up the breath soil on the field. If you pass near the BOSS, throw a soup combat skill + linkage. If you pass the vortex, you can also get a speed boost. Then observe whose ultimate move has not recovered enough energy, and use the operator’s combat skills to return energy. When the breath soil is almost eaten, the BOSS will become unbalanced. At this time, it is recommended to at least Start bursting with more than 2 layers of ice. If there is still 1 layer of ice missing, you can add Tangtang combat skills. Then Saixi opens up the BUFF. Here, Yvonne is short of energy and uses combat skills to eat ice. After full energy, open up the big move. Then Jie Ge’s ultimate move buffs, Tangtang ult move, plus 3 combos. Finally, after Yvonne Ababa Baba stands on the field, he successfully gets Ruan Yi’s rainbow plating!
Pair with farewell gift
Next comes the actual combat with Farewell. Because Farewell’s basic attack is relatively slow, after we use Saixi and Farewell’s combat skills at the beginning, Farewell warms up his basic attack until he is about to hit a heavy attack. Then he waits for Rodan to get in position and hit the ice with a heavy attack. After finishing the ice, he cuts out the Tangtang combat skill + combo skill. When he is about to hit the Tangtang heavy attack, Saixi activates the big BUFF and presses the match. At the same time as Xilian’s combo skill, Farewell’s combo skill can also be played, because Farewell’s combo skill is not as vulnerable to Jie Ge’s ultimate move, so after activating Farewell’s combo skill, he activates Jie Ge’s ultimate move, followed by Tangtang’s ultimate move, and Farewell’s ultimate move. When he sees Farewell’s second sword swing, Tangtang uses a falling attack to complete the output with Farewell. After stacking 3 ices, he can use Farewell’s combo skill again.In the new round, Saixi’s combat skills BUFF will be maintained as well, as well as Tangtang’s combat skills + combo skills on the ice and stacking vortex, and then the same process as in the beginning will be played. When stacking to 2 ice, Tangtang’s heavy attack will trigger Saixi’s combo skills, Saixi’s combo skills will be played and then farewell. Li connects skills, buffs Saixi’s ultimate move, and then uses Jie Ge’s ultimate move, Tangtang’s ultimate move, and Farewell’s ultimate move. Tangtang’s ultimate move is almost followed by the falling attack. After finishing the attack, add another combat skill, and you can easily take away Rodan, and you can also get the time for rainbow plating. Steady.
Tangtangzhu C(Perica)
Finally, there is the team formation of Tangtang Lord C. This side is relatively simple. The previous team of Yvonne Bing C is directly used. Alesh’s position can be chosen from that of Perika.If paired with Perika, it is the same to use Saixi’s combat skills at the beginning, then activate Saixi’s ultimate move after the battle, and add the Death Poem BUFF to Perika’s ultimate move, and then use Tangtang’s combat skills to ice + linkage, and hit a heavy hit to trigger Perika’s linkage, which adds conductivity to the enemy. Jie Ge’s ultimate move consumes conductivity and transforms into corrosion. At the same time, Tangtang activates her ultimate move + combat skills, and falls to attack before the time is up, hitting multiple waterspouts and multiple bursts.

Tangtangzhu C (Ales)
And if paired with Alesh, you can mainly stack ice for Alesh to eat ice and restore skills. As before, Saixi started the battle after using his combat skills. After the war started, Alesh’s ultimate move went to the ice. At the same time, Jie Ge’s combat skills used to gather monsters. When Alesh’s ultimate move hit, Tangtang was triggered.Stack the vortex, the last stage of Jie Ge’s combat skill eats ice + triggers corrosion, then Saixi uses the big move to gain BUFF, Jie Ge opens the big move, Tangtang opens the big + combat skill. Don’t press the combo skill here, otherwise you will not have time to perform the falling attack. After the falling attack, you will just get off work and call it a day, and you will need to regain your skills later. Just use the Alesh combat skill when there is ice attached. The more layers of ice, the more ice will be recovered. If you want to use ice breaking, use the Alesh combat skill before Jie Ge’s combo skill to consume the ice attachment. The follow-up Jie Ge combo skill will trigger the ice crushing, but because Lolo’s Alesh is just a tool man, it is purely used to restore skill power.
potential impact
In terms of Tangtang’s potential influence, 1st potential mainly increases the damage multiplier of combo skills to its original value.1.2 times, and shorten the cooling time2 seconds, if the combat skill consumes vortices to form a waterspout, each vortex will be refunded additionally.5 skills。2 submersible increases agility by 20, cold damage +10%, and slightly increases numerical potential.After 3 dives, the combat skill damage multiplier will be increased to the original value.1.1 times, as well as increasing the fragility effect triggered by the waterspout that consumes the vortex additionally+5%. Can increase the total damage of the team.4th dive reduces the energy of the ultimate move by 15%.5 potential increases the damage multiplier of finishing moves to the original value.1.15 times, and make the waterspout damage effect generated by the free combat skill of the finishing move+80%。Generally speaking, the effect of increasing the potential of operators in “The End” is relatively average, but if you really want to find out the obvious improvement from the effect, it should be to increase the total damage of the whole team.3 dives, or the last5 dives,Let’s combine it with the previous effects to get a complete look! Because Tangtang 0+0 is considered a complete body, and the current level of “The End” is not very difficult, and you don’t need to draw potential to get through it, so potential is more likely to be chosen by administrators who are lucky enough to have a lot of potential, or who are the section chiefs of the True Love Party who have gone up to the potential picture.
Extract suggestions
Finally, I summarize Tangtang’s extraction suggestions. Looking at the entire mechanism of Tangtang, it is obvious that Tangtang is basically positioned as the auxiliary deputy C role of the ice team, and has very good playability whether paired with the ice C or acting as the ice C by himself.In addition, Tangtang’s combat skills can be added with spell vulnerability, and the combo skills can also be triggered by spell burst skills, so there may be opportunities for Tangtang to join other magic teams in the future. Moreover, 0+0 is a complete body. Expertise can also increase the damage limit of the whole team and Tangtang’s own output. 0+1 is also a very good choice.Finally, the key point for Tangtang to increase the total damage of the team lies in its own good output ability and the additional fragility attached to combat skills. Although the fragility multiplier is not high, Tangtang’s more advantage lies in optimizing the feel and mechanism of the entire ice team. So if you feel that the current ice team you are training, or other teams, can clear all the levels and get all the rewards, then you do not necessarily have to use Tangtang, but Luoluo himself feels that the experience brought by Tangtang is really great.
The above is the relevant training guide for Tangtang in “Arknights: The End”. I hope that after reading this, you can better understand the concept of Tangtang’s development and the related extraction directions.thank you for watching till the end, I am virtual Youtuber Luluoluo, see you next time!
Source: KOCPC Chinese