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Home - games arcade - Story DLC, deleted chapters, players solving puzzles super fast? The Producer of “Castle 9” Reveals Behind-the-Scenes Secrets and Future Plans

Story DLC, deleted chapters, players solving puzzles super fast? The Producer of “Castle 9” Reveals Behind-the-Scenes Secrets and Future Plans

KK by KK
April 29, 2026 - Updated on August 5, 2026
in games arcade, Latest Technology News, Latest Technology News and Reviews

It has been two months since the latest sequel to Capcom’s classic horror survival series “Requiem of Evil: Requiem” was launched. Many players are beginning to look forward to the release of subsequent DLC and other updates. Just recently, Capcom officials also revealed in an interview the follow-up plans related to this game, as well as the behind-the-scenes secrets such as deleted chapters that have never been made public.

Some time ago, Capcom officially confirmed that the sales volume of “Castle Evil: Requiem” has reached 7 million units, making it the fastest-selling work in the series. This also gives the development team more confidence to develop subsequent expansion content.

The story DLC chapter continues to be developed! “Mercenary Mode” will be available for free soon?

In a recent interview with the Japanese media “Den Faminico Gamer” website, game director Nakanishi Koji and producer Kumasawa Yaden confirmed that the follow-up DLC of “Evil Castle: Requiem” has entered the in-depth development stage, and there have been some changes in the development process, and made it clear that it includes additional “story DLC”, although not many details can be disclosed at the moment.

However, according to Dusk Golem, a well-known leaker of the “Castle in Evil” series, the additional DLC story chapter in “Castle in Evil: Requiem” may still focus on “Lion Kennedy”. As for the second protagonist “Grace” who appeared in the main body, there is also a chance to appear again.

In addition, the two core developers also mentioned that a “mini-game” mode that will be launched for free has entered the final stage of development, emphasizing that this will be a single-player experience focusing on the game’s combat system, and the producers also specifically encourage players to “hone their skills” in advance, and play to their heart’s content when this mode is launched, and can return to various scenes in “Requiem”. Regarding these descriptions, veteran players of the series immediately thought of the “mercenary mode” that is almost launched in every generation, but the detailed gameplay methods have yet to be further disclosed by the official.

Producer talks about deleting chapters: Not uncommon, but not easy either

In this interview, Koushi Nakanishi also hinted that one of the chapters in “Castle of Evil: Requiem” was eventually deleted by the development team. However, this does not seem to be a very unusual decision for the “Castle of Evil” series, especially the recent releases of several works, whether new or remastered.

For example, the “Evil Castle 4 Remake” released in 2023 originally included a Chapter 0 prologue level that allowed players to operate “Ashley”, but it was eventually deleted by the team and changed back to an opening that was closer to the original. The “Castle of Evil 3 Remake” has deleted many scenes that originally appeared in the original work, and even “Castle of Evil 7” released in 2017 is no exception.

In this regard, Nakanishi Koushi said that this phenomenon has also continued in “Castle of Evil: Requiem”. He said that when the development team establishes the basic structure of a game, the team will begin to have more in-depth discussions and decide which sections to strengthen, modify or even completely delete. According to him, these major decisions will not occur at the end of game development. Instead, a rough version will be created in the early stage and reviewed and discussed repeatedly. During this period, it is common for some chapters to be removed.

However, he admitted that these decisions are not easy for him at all, and may occasionally cause disappointment and even some dissatisfaction among some producers who have invested time and experience in these contents, but in terms of the final result, everyone is often satisfied. It remains to be determined whether the content that was deleted at that time will have a chance to see the light of day again in subsequent DLC.

The “final puzzle” was solved in 4 days, faster than official expectations

Just after the release of “Castle Evil: Requiem”, players quickly discovered a challenge called “The Final Puzzle” in the game’s challenge list. At that time, the official prompt in the game was only “Let the two lovely people hear the sound.” This immediately launched a wave of puzzle solving craze in the player community.

Soon after, players in the community began to discover many clues in every corner of the game, including the severed hand of the mysterious monster “Girl” and the three numbers surrounding the “Sun, Moon and Star” puzzle box. They even successfully found a way to make the puzzle box emit weird laughter, but the “final puzzle” was not solved. Although the community briefly fell into a stalemate after solving the mystery, they still succeeded in solving the truth in just 4 days, and such an amazing speed also surprised the production team.

According to Xiong Zeyaden, they had arranged similar puzzles in the demo version of “Castle of Evil 7”, and they thought that no one could solve it at the time. However, after the game was launched, it took the player community less than a day to dig out the truth. As for the final puzzle of “Requiem”, he originally conservatively estimated that it would take players at least two weeks to uncover the answer. After all, it contains many very tricky processes.

For example, when the player controls Grace to reach a level with a “giant meat grinder”, they must first wait for 15 minutes to let the zombies on the conveyor belt continue to be thrown into the machine. Then, after jumping to the transport platform below, they cannot shoot and kill any zombies that get up, but they must be sucked into the meat grinder behind. Not only that, but players also have to “flush” the toilet in the sanatorium level eight times.

After completing this series of seemingly illogical operations, the player can pick up the key prop “Mary’s Doll” in the subsequent level of escaping the laboratory, and then store it in the warehouse. After breaking all the puzzles and starting the second round of the game, players only need to take out the doll and put it on their body. When completing the sanatorium level, let Grace take Emily to one of the “Sun, Moon and Star” puzzle boxes and trigger the laughter mentioned above. The ultimate puzzle is finally solved. But what the “Evil Castle” puzzle player community and the Capcom team did not expect was that the key to solving this puzzle was actually solved by a “Pokémon” player by mistake.

Source: KOCPC Chinese

Tags: CapcomDelete chaptersDLCEvil Castle 9Evil Dead: RequiemSolve puzzles

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