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Home - games arcade - [Zero Zero] Star Emblem·Billy🏍️Full training guide▸Listen to the roar of Star Emblem! How strong is the physical life breaking big C? Dismantling by jointing method! Video/Audio Engine/Driver/Team Recommendations! ▹Luluoluo◃

[Zero Zero] Star Emblem·Billy🏍️Full training guide▸Listen to the roar of Star Emblem! How strong is the physical life breaking big C? Dismantling by jointing method! Video/Audio Engine/Driver/Team Recommendations! ▹Luluoluo◃

Ruroroisme by Ruroroisme
June 4, 2026 - Updated on August 5, 2026
in games arcade

Hello, hello! I am virtual Youtuber Luluoluo. What this video will bring is the S-class physical life-breaking agent that appeared in the second half of version 2.8 of “Zero Zero”——Star Emblem·BillyA complete guide to cultivating.Star Emblem Billy is also the physical C position in the current life-breaking system. The entire skill set revolves around the motorcycle form and the output design of consuming health points in exchange for bursts. The action module can be said to be full to overflowing, and the entire output process is like watching a series of stunts. If the enemy has no physical resistance, Billy’s damage is even slightly ahead of Master Yixuan.Next, Luoluo will also bring Star Emblem Billy’sRole positioning, skill mechanism, film and video effects, audio engineandDriver CDmatching suggestions, andTeam formation ideasandExtraction direction。

[Zero Zero] Star Emblem·Billy🏍️Full training guide▸Listen to the roar of Star Emblem! How strong is the physical life breaking big C? Dismantling by jointing method! Video/Audio Engine/Driver/Team Recommendations! ▹Luluoluo◃

https://www.youtube.com/watch?v=1uaHBti1Qp4

00:00 chapter
00:49 Role positioning and brief comments
01:55 Mechanical Energy: Determination
02:24 Mechanical energy: Flash energy
02:39 Special Skill: Power Suppression
03:13 Enhanced special skills: Lonely wheel stunts
03:30 Special skill derivation: Runaway
03:36 Dodge Counterattack: King of Duels
03:49 E dodge + dodge counterattack
04:34 Enhanced special skills: swaying steps
04:49 Enhanced special skills: gripping wheels
05:39 Swaying Pace vs Grip Wheels
06:00 Linked Skill: Knight’s Walk
06:16 Finishing move: Knight flying kick
06:29 Normal attack: knight fighting skills
06:47 Enhanced basic attack: Highest HP Starlight
06:59 Core Skill: Knight’s Determination
07:46 Extra abilities
08:10 ★Practical techniques
09:12 Skill upgrade order
09:37 The influence of film and painting
11:09 Recommended film and video effects
11:26 Recommended by AudioEngine
12:03 Driver recommendation
12:18 Primary and secondary attribute selection
12:34 Graduation Panel Reference
12:56 Team formation ideas
13:38 Practical explanation
15:24 Does Billy smoke?
16:16 Video + audio engine extraction order
16:54 END

Role positioning and brief comments

Star Emblem·BillyS classphysical propertiesDestiny agent,forCunning Rabbit Housecamp. Positioned asBreak the systemofSite owner C, and is an avid fan of “Knights of the Star Emblem”. Although I don’t know why, the feeling of Star Emblem Billy to Lolo has really become so sexy ~ Is Billy always like this? I almost thought it was my best friend.The battle process of Star Emblem Billy is also very gorgeous. In actual combat, it will be similar to Master Yixuan’s cyclic rhythm of accumulating resources and hitting a steady burst. What is more special is that Star Emblem Billy will use the motorcycle form to consume health points and exchange damage at the same time. In the gameplay, you can also use short E as a dodge in normal times to deal with the monster’s red light attack. After the imbalance period, you can even achieve one-click output. The overall rhythm is smooth and smooth, and Billy has many invincible frames. As long as he performs motorcycle stunts in the air, Billy is invincible. Even a novice can get started quickly.In addition, as a life-breaking agent, the most critical core logic of Xinghui Billy is penetration damage. All physical damage caused will be automatically converted into penetration damage, ignoring the enemy’s defense. Like all life-breaking characters, the source of penetration power is the maximum health value, and every 1 point of maximum health will provide 0.1 points of penetration power. Therefore, this mechanism determines the direction of Star Emblem Billy’s entire equipment and team formation logic, and also establishes Star Emblem Billy’s core output value in the life-breaking system.

Skill mechanism analysis

Mechanical Energy: Determination
First, let’s look at Star Emblem Billy’s mechanical energy, called “determination”, the upper limit is120 points. In actual combat, it will automatically recover slowly when engaged in combat. Various attack hits will also recover a moderate amount. Some skills will recover a large amount in addition.

and100 pointsIt is the critical value for casting the core move “Highest Starlight Horsepower”. You can also see that there is a limit. When 100 points of “Determination” are reached, the energy will turn from blue to red.In simple termsBasic attackIt is the main means of accumulating “determination” during the non-imbalance period, andspecial skillsIt is the main supplementary channel when “determination” is not enough during the imbalance period.Linked technologyandfinishing moveIt is the preferred way to reply to a large number of “Decisions” at once.

Mechanical energy: Flash energy
Next is the familiar “Flash Energy” that every Life Break agent has. Both of Billy’s enhanced E’s need to be consumed.60 pointsFlash energy. And Billy will reply directly when he enters the field.60 pointsFlash energy, when paired with Shadow Painting 1, will directly replenish 120 points, which means that you can immediately use two shots to strengthen E as soon as you enter the field, and you can replenish it later when you wait until the Shadow Painting stage.

Special Skill: Power Suppression
In actual combat, in Star Emblem Billy’s health valueMore than 25%, tap a special skill, that is,short E, it will consume 16% of the maximum health at the moment of activation. Later, Billy will ride a motorcycle and quickly ram into the enemy, washing the enemy’s face with tires, which is called “power suppression”. And if the blood volume is lower than 25%, short E cannot be activated, and there will be no reaction if pressed. During the activation of the move, it can also be used directly as a dodge key to block the enemy’s red or yellow light attack head-on, that isE flash, after the trigger is successful, Star Emblem·Billy will automatically trigger block, become immune to the attack, and recover5 points “Determination”. However, if Star Emblem Billy’s current health value is less than 25% when the E flash is triggered, he will not be able to trigger the E flash and will be attacked.

Enhanced special skills: Lonely wheel stunts
This is also because when the short E is played, there is a duration. After reaching the maximum duration, an attack of grabbing the motorcycle and smashing it at the enemy will be automatically derived, which is called “Lone Wheel Stunt”. This “lonely wheel stunt” does not consume any flash energy or “determination”.

The damage of “Lone Wheel Special” is also much higher than the multiplier of short E “Power Suppression”. It will be unlocked later when paired with it.Movie 2After that, the damage of “Lone Wheel Special” will be further increased.

Special skill derivation: Runaway
After the action of “Power Suppression” + “Lone Wheel Stunt” ends, Billy will automatically derive an attack of throwing the motorcycle, called “runaway」。

Dodge Counterattack: King of Duels
After running awayClick to attack, you can also derive another sectionDodge counterattack “King of Duel”,It should be noted that “King of Duel” should theoretically return 10% of health, but because this dodge counterattack is not triggered by real dodge, the “King of Duel” that follows the derivation isWill not restore life pointsof.

E dodge + dodge counterattack
During the E flash, if the enemy happens to attack, you can also click onLeftorrightarrow keys, orLong press to dodge, Billy will perform a tail drifting action, which can also trigger extreme dodge, and then continuously perform dodge counterattack “Tail Flame Full Dazzle”. And then connected to the subsequent automatic derivation of “Power Suppression” to “Escape”.For this flick E flash method, if you are familiar with the operation or the enemy’s moves, you can use short E to wash the enemy’s tires first by predicting in advance.When the enemy attacks, press the direction keys or press and hold to dodge.In this way, you can add “Tail Flame Full Dazzle” and it will be nearly400%magnification.

If it is not triggered successfully, this drift will not cause much damage, so it is best to use drift to trigger “Tail Flame Full Dazzle” when the enemy is about to attack.If you are too lazy to operate, just use short E to receive the enemy’s attack. If you are more particular about operation, you can use the method of predicting E flash + “dazzling tail flame”.

Enhanced special skills: swaying steps
Next, Star Emblem Billy has 2 enhanced special skills that consume 60 flash energy. The first one is called “Swaying Steps”, and the activation method needs to be connected toAfter “One Wheel Stunt”,Tap EOrLong press Etrigger. This move will launch a wide range of phantom shots and restore15%health value. The follow-up is handsome leaning on a motorcycle, and finally there is an Ending Pose.

Enhanced special skills: gripping wheels
The second type is called “Grasping Hub”. It is activated directly when the flash energy is above 60 points.Long press E. This move will directly cause Billy to drive his motorcycle down from the air and reply30%health value.If it follows “Swaying Steps”, you can alsoLong press EDirectly connected to the “gripping hub”, you can activate the entire tube of flash energy in one go.In addition, the “Grasping Hub” has another mechanism that needs attention. As mentioned before, short E’s “Power Suppression” cannot be activated when the health value is less than 25%. Under normal circumstances, when the health value is greater than 25%, long pressing E will first trigger the short E’s health deduction of 16%, and then restore 30% of the health value, so the total blood return amount is only14%. But if you use the “pre-input” technique, you can directly skip the blood deduction stage of short E and achieve 30% recovery directly.For example, input in advance during the ultimate move animation or some skills that cannot be interrupted.Long Ecommand, the moment the animation ends, the “Grasping Hub” will be activated as quickly as possible, and 30% of the blood volume will be directly restored. In this way, you can maintain longer battery life in this way when your health is critical.

Swaying Pace vs Grip Wheels
Then you may also have questions. “Hub” has more blood regeneration and “Swaying” has a higher damage multiplier. How do you know when to use which enhanced E?Although the HP regeneration of “Hub” is twice that of “Sway”, the move of “Hub” takes less time and the damage multiplier is only a little less than “Sway”. Therefore, when the imbalance period is explosive, you can use more long E “Hub”.“Swaying” can be used during the non-imbalance period, when the health point is not so critical. After all, Billy is leaning leisurely on the motorcycle, so it must be used when he is not in such a hurry.

Linked Skill: Knight’s Walk
The combo skill “Knight’s Walk”, this skill will directly restore you when activated.15 points “Determination”, so the benefits of Billy’s combo skills are very high. If necessary, you can try to leave combo skills to Billy during QTE. As long as you respond to a suitable wave of combo skills, you can just hit two long-press basic attacks. Usually you will need to play a double combo rhythm during the imbalance period.

Finishing move: Knight flying kick
The finishing move “Knight Kick” is very cool. Star Emblem Billy will jump into the air and kick towards the target. He is invincible during the entire action. It takes a little long. In actual combat, you need to carefully control the timing of release. It is recommended to place it at the end of the imbalance period, or use it with Liuyin’s “Send Off” to hit it in conjunction with the axis.

Normal attack: knight fighting skills
Star Emblem Billy’s basic attack has 4 stages, and a small amount of blood will be restored when hitting.The only advancement point that can be remembered is: after playing the 4th stage of the basic attack, connect the short E “power suppression”, which can halve the short E’s blood deduction from 16% to8%. However, in actual combat, there is actually no need to deliberately hit this advanced point, because Billy has enough ways to restore blood. Rather than remembering this detail in particular, it is better to focus on the E flash and the axis.

Enhanced basic attack: Highest HP Starlight
And when “decision” accumulates to100 pointshour,Long press to attackIt will consume 100 points of “Determination” to launch a handsome high-damage range enhanced general attack “Highest Horsepower Starlight”. This move is also a free-hand skill and can be combined with other agents. It is also a fixed starting move during the imbalance period.

Core Skill: Knight’s Determination
Billy’s core skill “Knight’s Determination” can be summarized into four key points.The first is the life-to-penetration power mechanism of the life-breaking agent, which provides 0.1 points of penetration power for every 1 point of life limit. All physical damage is penetration damage and ignores defense. You will get additional replies when you enter the venue60 pointsFlash energy can be triggered at most once every 180 seconds in survey mode.

The second one is when pressing E “Power Suppression” in the combat state. When it is fully upgraded, oneselfCritical hit damage increased by 90%, lasts for 45 seconds, and triggers refresh repeatedly. That is, as long as you press short E regularly, you can almost get this 90% critical damage permanently. This is one of the core reasons why Billy is so refreshing to fight.The third one is obtained when the health value is less than 25%.50% damage reductionBUFF is a life-saving mechanism.

The fourth one is that Star Emblem Billy has 4 methods of recovering blood:Basic attackReturn blood on hit,dodge counterattack“King of Duel” returns 10% of blood, strengthened E “Grasping Hub” returns 30% of blood, and enhanced E “Swaying Steps” returns 15% of blood. Therefore, although Billy burns blood, he has more ways to restore blood, so there is no need to worry at all.

Extra abilities
If there is any match in Star Emblem Billy’s teambreak, protectOrsupportAgents with special skills can trigger additional abilities, and then Billy’sStrengthen E“Lone Wheel Stunt”,The 4th stage of basic attack, combo skills, and finishing skillsWhen you hit an enemy, you will gain 1 layer of “Starlight”, stacks up to 2 times and lasts 45 seconds.Each layer of “Starlight” can makeCombination skills, finishing skills, enhanced E, enhanced basic attackThe damage of “Highest Power Starlight” has been increased20%. In actual matching, basically as long as it is stacked to 2 layers, the rest is almost equal to these moves.Permanent 40% damage increase。

★Practical techniques
Star Emblem Billy has only one core output mechanism, which is to see “Determination” accumulate to100 pointsAfter that, useLong press to attack“Highest Power Starlight” explodes. Therefore, the focus of the entire output process is three steps:Accumulate “Determination” → Accumulate full resources before the imbalance period → The imbalance period breaks out。The other BUFFs just mentioned will be naturally produced during the actual combat process, so Billy’s damage method in actual combat is actually very brainless. For specific combos, you can also refer to the actual combat later.The cycle in the non-imbalance period is also very simple: when the health value is enough, useshort EStart your hand and wait for Billy to automatically derive “solitary wheel“, if you still have flash energy, you can connect short E or long E to fight”swaying steps”, you can also use it when you see red light.short EIf you go to pick it up, it will automatically trigger the block and directly pick up the “Lone Wheel”. If you have quick hands and quick reactions, you can predict the timing of the enemy’s attack and use this instead.Short E + arrow keysIf you pick it up, you can steal an extra wave of “Tail Flame Full Spin” damage. During the imbalance period, you usually press and hold the basic attack to start, wait until the moment the motorcycle rides out, and team up with teammates to trigger the combo skill QTE, and then perform Billy’s finishing move, then press and hold E to take the “hub” to release, and continue to join the teammate to perform double combo. In this way, you can perform two long-press normal attacks during the imbalance period, and you can use Liu Yin to perform two ultimate moves until the imbalance is over. The entire process basically includes a minimum of 2 times of “Starlight” + 2 times of ultimate move + 2 bursts of enhanced E “hub”.

Skill upgrade order

The part of adding points to Billy’s skills is very simple. Prioritize the core skills to be fully maxed out, which directly affects the critical damage BUFF value provided by pressing E “Power Suppression”.Subsequent skill upgrades mainly affect the damage multiplier and imbalance multiplier. In fact, Star Emblem Billy would recommend that all of them be upgraded to level 11. If you want to give it to a hamster cage, you can also give it to it.Finishing moves, special skillsandBasic attack, if you are a master of prediction and dodge, you can easily max it out. After all, the multiplier of “Full Tail Flame Spin” derived from E-dodge is included in dodge, but blocking is mainly a support skill judgment, so level 11 is completely enough.

The influence of film and painting

Movies and Videos 1
Star Emblem·Billy’s Shadow 1 can be said to be a qualitative change. It has two effects: the first one is extra recovery when entering the field.60 flash energy, combined with the original 60 points of the core skill, it is equivalent to filling up 120 points directly at the beginning, that is, full flash can enter the field; the other is to strengthen E to make itself attack when it hits the enemy.Ignores 18% of the target’s physical resistance, lasts for 45 seconds, and in actual combat is equivalent to a permanent effect covering the whole process.

Movie 2
Shadow Painting 2 has two effects: the first is long-pressing the basic attack “Highest Power Starlight”, “Lone Wheel Special”, and the finishing moveDamage increased by 50%;The second one is to activate “Swaying Step”, “Gripping Hub”, or click EHit an unbalanced enemy, you will get the “Turbo Boost” BUFF. The next time you click E “Power Suppression”, you will directly skip the step of driving the motorcycle, directly derive the “Lone Wheel Stunt”, and make the “Lone Wheel Stunt” this timeCritical damage increased by 50%. It can be said that it is a picture that optimizes the feel and compresses the output rhythm. In addition, Billy’s damage increase area is relatively small, and the 50% damage increase value is very large.

Movies and Videos 4
Shadow 4 is a transitional shadow. The effect is that in the battle state, every time you activate E “Power Suppression”, your critical damage will be +8%. It can stack up to 2 times and last for 45 seconds, which means it will be permanent again.+16% critical damage; If the health value is lower than 35% and it is not the current operating character, the health value will continue to be restored in the background to35%。

Movies 6
The final movie 6 effects are very rich: firstly caused by the finishing move and “Highest Power Starlight”Penetrating damage increased by 18%, and also unlock the BUFF “Xuanhe Xinghui”, inThe 4th stage of basic attack, “lonely wheel stunt”, combo skillAfter hitting the enemy, you can gain 1 layer, which can be stacked up to6th floor. When you release the finishing move or “Highest Power Starlight”, up to 2 layers of “Xuanhe Starlight” will be consumed. Each layer consumed will cause the final blow of the move.Causes an additional 100% penetrationphysical damage.Paired with Xing Hui·Billy’s standard technique during the imbalance period, it happens to be2 long presses for basic attack + 1 ultimate move, exactly 6 layers of “Xuanhe Star Glory” have been consumed, and the multiplier is also given to the maximum, so it is basically the final form of the Section Chief and the True Love Party.

Recommended film and video effects
In terms of film and picture effect recommendations, 0 Painting paired with suitable teammates can be said to be equal to the damage performance of Life Breaking Agent, and may even surpass Master Yixuan. 20,000 points is more than enough to fight a critical situation. I want to strengthen Billy in the future.Video 1, Video 2, Video 6There are three upgrade levels. You can upgrade according to your own pocket and needs, but it is more recommended to get the exclusive audio engine first and then get the movie.

Recommended by AudioEngine

S class
Star Emblem·Billy’s audio engine is the preferred exclusive audio engine “Radiant Cavalry Face Armor”, advanced attributes are given directlyHP, fully meets Billy’s needs; passively gives20% explosion rate, and improvePhysical penetration damage increase. It is also the core powerful area that Billy needs most.If you don’t have a special weapon, you can consider other S-class life-breaking weapons for your next choice, such as Yi Xuan’s “Qingming cage house”, Ban Yue’s “Angry Eyes King Kong」。

Class A
If you are A-level, you can consider Lido City’s optional audio engine “radio wave walk“, or you can get level 5 ” for free during the eventQingyi Lingding”. Another thing you can consider is Komino Makoto’s special martial arts “Burning fire hazy night”, but you need to use tricks to get the blood-burning critical hit BUFF, because the critical hit BUFF of this sound engine is only 5 seconds, so when using this sound engine, you must avoid pre-entering long E, and before releasing long-press basic attacks, “hub”, and finishing moves, be sure to tap E first to burn blood.

Driver recommendation

4 piece set
In terms of the choice of the 4-piece driver set, Xing Hui·Billy’s graduation set is the standard for all Ming Po agents.“Yun Kui is like me” 4-piece set。

2 piece set
As for the 2-piece set, if the critical hit is not enough, give priority to “woodpecker electronic music“Replenish the critical rate; if the critical rate is enough, you can choose”Broken Branch Sword Song“The “Snow Rabbit” set that compensates for critical damage and adds life is not considered. There are already many places to give life.

Primary and secondary attribute selection
As for the main attributes, No. 4 is selected based on the premise of having a full burst rate.Violence rateOrviolent injury; Position 5 is preferredPhysical damage bonus, because Billy’s damage increase is relatively small, you can choosehealth percentage, No. 6 is the obvious choicehealth percentage。The order of precedence for adverb entries isDouble violence>Health percentage,at lastAttack power percentage。

Graduation Panel Reference
As for the graduation panel, you can first know that when looking at the panel outside of battle, some of the burst rates have to be added separately. For example, if you have a dedicated audio engine, the20% explosion rateIt will only be added in battle, including the exclusive sound engines of Yi Xuan, Ban Yue, and Zhen Do. “Yun Kuei is like me” will be added.12% explosion rate, these two paragraphs will not be displayed on the burst rate panel outside of combat, so if it is paired with an exclusive sound engine, outside of combat68%Just violent. The rest is all about stacking critical damage and health points.

Team matching

Team formation ideas
In terms of team formation ideas, the team formation of Life Break C has been relatively formulaic by now. The standard formation is “Main C Billy + Breaker + Auxiliary」。Auxiliary bit partLuciaUndoubtedly, he is the best candidate. After all, he is the all-around support of the Life Breaking Team. If you don’t have Lucia, you can consider the next choice.Pan Yinhu. Can also be paired with the new “Snow Bunny” driver set.Next comes the choice of breaking hand position. The first choice would beLiuyin, the key to Liuyin is that she will upgrade Billy’s combo skills into free finishing moves, so the first combo in the imbalance process can be Billy’s combo ultimate move. If you don’t have Liuyin, you can also consider matching it.Orange FukufuSenior sister, if you come back again, you won’t grab the position.trigger, when paired with the trigger, do not bring a sound engine that provides defense reduction, because Billy, as a life-breaking C, inherently ignores the enemy’s defense, so defense reduction is meaningless to Billy.In the future, try to give Billy both combo skills during the imbalance period. In addition, there may be new teammates in 3.0.

Practical explanation
Finally, let’s quickly explain the actual combat techniques. Lucia enters the field with a mysterious basic attack ceremony at the beginning. When the enemy is hit in the 5th stage, Billy quickly supports and enters the field, and performs a derived dodge counterattack. After the red circle appears, Billy clicks E to ride, and the axis cuts Liuyin E. AA played rock, paper, scissors, and gave Billy 3 flicks of the knife to accumulate noise value before losing balance. Finally, before losing balance, Billy had enough flash energy and enough “determination” to press and hold the basic attack to play “Highest Horsepower Starlight”. During the motorcycle thrust, Liu Yin came in. Press and hold the basic attack to hit “Send Off”, then cut Billy to hit the combo skill. When the knight kicks out, press and hold E before pre-inputting, cancel the QTE and hit “Hub”. During the process of “hub” throwing the motorcycle, switch to Liuyin to trigger the combo skill, then hit Billy to hit the double combo, and then pre-defeat. Enter E and hit “Hub”. If the noise value is enough, you can open it up first and then hit “Hub”. Then click E to return to “Determination”. When Lucia’s BUFF is gone, switch to EA. After “Determination” reaches 100, press and hold the basic attack to hit “Highest Horsepower Starlight”. Later, he started to accumulate resources again. Billy clicked E to return to “Determination”. Before Sobek opened the dirty shield, he found an opportunity to use Lucia and Liuyin’s ultimate move. After entering the mechanism, Liuyin and Billy took turns to flick the knife. The last flick of the knife allowed Billy to flick, just in time to get out of balance. Then press and hold the basic attack to hit “Highest HP Starlight”, and then repeated the same axis-joining process as before, and then repeated the cycle.

Does Billy smoke?

Final summary: Does Star Emblem Billy smoke?The overall numerical performance and mechanism of Star Emblem Billy are quite good. The overall feel is gorgeous, the operation is not too difficult, and the equipment is common with other life-breaking C. If you don’t want to use the exclusive sound engine, you can also borrow it from other life-breaking C. Generally speaking, the strength is very good. Therefore, currently drawing 0+0 or 0+1 is highly recommended.The best environment for Billy is an environment without physical resistance, and even at this time, his damage is even slightly ahead of Yi Xuan; but it will be more difficult when facing the Wandering Hunter with physical resistance. At this time, the 18% of the first painting without physical resistance is particularly important, or directly switch to other agents.Also because it is still unknown whether the new environment will introduce BOSS that is more suitable for Billy, so if you already have Yi Xuan, in fact, most of the current BOSS are still pretty good. It depends on whether you want to draw Billy. You can even wait and see the new system that will be launched in 3.0. After reading the preview, you can decide whether to draw Billy or the new 3.0 character. But if you have no life-breaking main C at all, then Billy will be a very complete, easy-to-operate, and future-proof choice. However, it is also recommended to have at least Lucia, which will also perform quite well as a countermeasure, unless you do not intend to play levels such as Crisis and Shiyu.

Video + audio engine extraction order
Finally, there are suggestions for the extraction order of video + audio engine. As the main C position, it is recommended0+1It is relatively complete, but if you have other S-level Mingbao Yinqing to replace it, Star Emblem Billy is only used as a countermeasure corner, and 0+0 is enough to cope with the basic points and empty challenges of periodic levels.However, Luoluo suggested: After drawing Billy’s body, give priority to drawing special weapons, because the improvement of special weapons is greater than that of Shadow Painting 1, the shipment rate is also higher than that of Shadow Painting, and it also has exclusive appearance and special effects.If you want to improve in the future, especiallyMovies and Videos 1, the additional no-object-resistance effect and the ability to enter the field with full flash are both significant improvements in numerical values ​​and feel.The improvement of Shadow Painting 2 is equivalent to that of Shadow Painting 1, and it can also optimize the feel and compression rhythm, which is suitable for rope craftsmen with a budget to win 2+1.Generally speaking, the best gear to have a more complete experience is2+1, and in the end it was the section chief who truly loved the party.6+1~6+5。

The above is the character development guide for Star Hui Billy in “Zero Zero”. Thank you for reading to the end. I am the virtual Youtuber Luluoluo. See you next time!

Source: KOCPC Chinese

Tags: absolute zeroLuloluoStar Emblem·Billy

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